Flight Tracker
Goals and the glance flow
- A glance-friendly UI for 1.5″ to 2″ screens.
- Critical flight information in under two seconds.
- Battery-efficient OLED dark mode.
- Modular cards that isolate one task at a time.
- Works on round and square watch faces.
- Start
- End
- Screen
- System action
- Decision
At the airport
- Start: Haptic alert: gate change or delay
- Screen: One card: flight, gate, time
- Decision: One decision
- Tap for details
- Swipe to dismiss
- End: Phone stays in the pocket
Designing for a glance
The goal was critical flight information in under two seconds. Each screen shows only the essential data, in battery-friendly dark mode, with large high-contrast buttons, and haptics deliver timely nudges.
- Fitts’s law: large tappable areas reduce effort.
- Hick’s law: one decision per screen.
- Jakob’s law: patterns borrowed from boarding passes and watch apps.
Reflection
Designing for a watch is ruthless prioritisation. Minimalism here isn’t fewer elements, it’s only the essential ones.

